Designing the in-game economy to be open and free from the start means that trade is not only encouraged— it's a core part of the gameplay.
As players craft, build, and customize assets—adding value to existing virtual items, and creating new ones, they trade them freely on the open market, earning currency with real-world value.
In a world where emerging automation is bound to result in tens of millions of job losses, pay-to-earn monetization model can replace (often boring) real-life jobs with exciting digital ones.